World Gen Prep
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@@ -11,6 +11,7 @@ import com.acethewildfire.acesbs.sounds.ModSounds;
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import com.acethewildfire.acesbs.util.HammerUsageEvent;
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import com.acethewildfire.acesbs.util.UpdateRecipies;
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import com.acethewildfire.acesbs.util.YouMonsterEvent;
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import com.acethewildfire.acesbs.world.gen.ModWorldGeneration;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.fabric.api.event.player.AttackEntityCallback;
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@@ -45,6 +46,7 @@ public class AcesBS implements ModInitializer {
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ModEffects.registerEffects();
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ModPotions.registerPotions();
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ModEnchantmentEffects.registerModEnchantments();
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ModWorldGeneration.generateModWorldGen();
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ModDataComponentTypes.registerDataComponentsTypes();
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@@ -0,0 +1,32 @@
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package com.acethewildfire.acesbs.world;
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import com.acethewildfire.acesbs.AcesBS;
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import net.minecraft.registry.Registerable;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.registry.RegistryKeys;
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import net.minecraft.util.Identifier;
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import net.minecraft.world.gen.feature.ConfiguredFeature;
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import net.minecraft.world.gen.feature.Feature;
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import net.minecraft.world.gen.feature.FeatureConfig;
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public class ModConfiguredFeatures {
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// CF -> PF -> WG
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// CF: Could be a house
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// PF: How is it placed
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// WG: Where it is placed
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public static void bootstrap(Registerable<ConfiguredFeature<?, ?>> context) {
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}
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public static RegistryKey<ConfiguredFeature<?, ?>> registerKey(String name) {
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return RegistryKey.of(RegistryKeys.CONFIGURED_FEATURE, Identifier.of(AcesBS.MOD_ID, name));
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}
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private static <FC extends FeatureConfig, F extends Feature<FC>> void register(Registerable<ConfiguredFeature<?, ?>> context,
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RegistryKey<ConfiguredFeature<?, ?>> key, F feature, FC configuration) {
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context.register(key, new ConfiguredFeature<>(feature, configuration));
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}
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}
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@@ -0,0 +1,43 @@
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package com.acethewildfire.acesbs.world;
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import com.acethewildfire.acesbs.AcesBS;
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import net.minecraft.registry.Registerable;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.registry.RegistryKeys;
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import net.minecraft.registry.entry.RegistryEntry;
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import net.minecraft.util.Identifier;
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import net.minecraft.world.gen.feature.ConfiguredFeature;
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import net.minecraft.world.gen.feature.Feature;
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import net.minecraft.world.gen.feature.FeatureConfig;
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import net.minecraft.world.gen.feature.PlacedFeature;
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import net.minecraft.world.gen.placementmodifier.PlacementModifier;
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import java.util.List;
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public class ModPlacedFeatures {
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// CF -> PF -> WG
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// CF: Could be a house
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// PF: How is it placed
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// WG: Where it is placed
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public static void bootstrap(Registerable<PlacedFeature> context) {
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var configuredFeatures = context.getRegistryLookup(RegistryKeys.CONFIGURED_FEATURE);
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}
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public static RegistryKey<PlacedFeature> registerKey(String name) {
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return RegistryKey.of(RegistryKeys.PLACED_FEATURE, Identifier.of(AcesBS.MOD_ID, name));
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}
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private static void register(Registerable<PlacedFeature> context, RegistryKey<PlacedFeature> key, RegistryEntry<ConfiguredFeature<?, ?>> configuration,
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List<PlacementModifier> modifiers) {
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context.register(key, new PlacedFeature(configuration, List.copyOf(modifiers)));
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}
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private static <FC extends FeatureConfig, F extends Feature<FC>> void register(Registerable<PlacedFeature> context, RegistryKey<PlacedFeature> key,
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RegistryEntry<ConfiguredFeature<?, ?>> configuration,
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PlacementModifier... modifiers) {
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register(context, key, configuration, List.of(modifiers));
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}
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}
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@@ -0,0 +1,13 @@
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package com.acethewildfire.acesbs.world.gen;
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import com.acethewildfire.acesbs.AcesBS;
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public class ModWorldGeneration {
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public static void generateModWorldGen() {
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AcesBS.LOGGER.info("Registering Mod World Gen for " + AcesBS.MOD_ID);
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}
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}
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