Entangler

This commit is contained in:
Vos
2026-02-01 00:00:09 -06:00
parent f5ca1ad4c0
commit 1db879dbf6
18 changed files with 930 additions and 4 deletions
@@ -7,6 +7,7 @@ import com.acethewildfire.acesbs.entity.client.CombustibleLemonRenderer;
import com.acethewildfire.acesbs.entity.client.FrenModel; import com.acethewildfire.acesbs.entity.client.FrenModel;
import com.acethewildfire.acesbs.entity.client.FrenRenderer; import com.acethewildfire.acesbs.entity.client.FrenRenderer;
import com.acethewildfire.acesbs.screen.ModScreenHandlers; import com.acethewildfire.acesbs.screen.ModScreenHandlers;
import com.acethewildfire.acesbs.screen.custom.EntropicEntanglerScreen;
import com.acethewildfire.acesbs.screen.custom.EntropicEvisceratorScreen; import com.acethewildfire.acesbs.screen.custom.EntropicEvisceratorScreen;
import com.acethewildfire.acesbs.screen.custom.EntropicStabilizerScreen; import com.acethewildfire.acesbs.screen.custom.EntropicStabilizerScreen;
import com.acethewildfire.acesbs.util.ModModelPredicates; import com.acethewildfire.acesbs.util.ModModelPredicates;
@@ -39,5 +40,6 @@ public class AcesBSClient implements ClientModInitializer {
HandledScreens.register(ModScreenHandlers.ENTROPIC_STABILIZER_SCREEN_HANDLER, EntropicStabilizerScreen::new); HandledScreens.register(ModScreenHandlers.ENTROPIC_STABILIZER_SCREEN_HANDLER, EntropicStabilizerScreen::new);
HandledScreens.register(ModScreenHandlers.ENTROPIC_EVISCERATOR_SCREEN_HANDLER, EntropicEvisceratorScreen::new); HandledScreens.register(ModScreenHandlers.ENTROPIC_EVISCERATOR_SCREEN_HANDLER, EntropicEvisceratorScreen::new);
HandledScreens.register(ModScreenHandlers.ENTROPIC_ENTANGLER_SCREEN_HANDLER, EntropicEntanglerScreen::new);
} }
} }
@@ -90,7 +90,7 @@ public class ModBlocks {
.requiresTool() .requiresTool()
)); ));
public static final Block ENTROPIC_ENTANGLER = registerBlock("entropic_entangler", public static final Block ENTROPIC_ENTANGLER = registerBlock("entropic_entangler",
new Block( new EntropicEntangler(
AbstractBlock.Settings.create() AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_GRAY) .mapColor(MapColor.LIGHT_GRAY)
.strength(2.0F, 3.0F) .strength(2.0F, 3.0F)
@@ -0,0 +1,95 @@
package com.acethewildfire.acesbs.block.custom;
import com.acethewildfire.acesbs.block.entity.ModBlockEntities;
import com.acethewildfire.acesbs.block.entity.custom.EntropicEntanglerEntity;
import com.mojang.serialization.MapCodec;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityTicker;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.screen.NamedScreenHandlerFactory;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.DirectionProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.Hand;
import net.minecraft.util.ItemActionResult;
import net.minecraft.util.ItemScatterer;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class EntropicEntangler extends BlockWithEntity implements BlockEntityProvider {
public static final DirectionProperty FACING = Properties.HORIZONTAL_FACING;
public static final MapCodec<EntropicEntangler> CODEC = EntropicEntangler.createCodec(EntropicEntangler::new);
public EntropicEntangler(Settings settings) {
super(settings);
setDefaultState(getStateManager().getDefaultState().with(FACING, Direction.NORTH));
}
@Override
protected MapCodec<? extends BlockWithEntity> getCodec() {
return CODEC;
}
@Override
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new EntropicEntanglerEntity(pos, state);
}
@Override
protected BlockRenderType getRenderType(BlockState state) {
return BlockRenderType.MODEL;
}
@Override
protected void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
if(state.getBlock() != newState.getBlock()) {
BlockEntity blockEntity = world.getBlockEntity(pos);
if(blockEntity instanceof EntropicEntanglerEntity) {
ItemScatterer.spawn(world, pos, ((EntropicEntanglerEntity) blockEntity));
world.updateComparators(pos, this);
}
super.onStateReplaced(state, world, pos, newState, moved);
}
}
@Override
protected ItemActionResult onUseWithItem(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
if (!world.isClient) {
NamedScreenHandlerFactory screenHandlerFactory = ((EntropicEntanglerEntity) world.getBlockEntity(pos));
if (screenHandlerFactory != null) {
player.openHandledScreen(screenHandlerFactory);
}
}
return ItemActionResult.SUCCESS;
}
@Nullable
@Override
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) {
if(world.isClient()) {
return null;
}
return validateTicker(type, ModBlockEntities.E_ENTANGLER_BE,
(world1, pos, state1, blockEntity) -> blockEntity.tick(world1, pos, state1));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return getDefaultState().with(FACING, ctx.getHorizontalPlayerFacing().getOpposite());
}
}
@@ -0,0 +1,230 @@
package com.acethewildfire.acesbs.block.entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.Inventories;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.SidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.registry.RegistryWrapper;
import net.minecraft.util.collection.DefaultedList;
import net.minecraft.util.math.Direction;
import org.jetbrains.annotations.Nullable;
import java.util.List;
/**
* A simple {@code SidedInventory} implementation with only default methods + an item list getter.
*
* <h2>Reading and writing to tags</h2>
* Use {@link Inventories#writeNbt(NbtCompound, DefaultedList, RegistryWrapper.WrapperLookup)} and
* {@link Inventories#readNbt(NbtCompound, DefaultedList, RegistryWrapper.WrapperLookup)}
* on {@linkplain #getItems() the item list}.
*
* License: <a href="https://creativecommons.org/publicdomain/zero/1.0/">CC0</a>
* @author Juuz
*/
@FunctionalInterface
public interface EntanglerInventory extends SidedInventory {
int[] INPUT_SLOTS = new int[]{0, 1};
int[] OUTPUT_SLOTS = new int[]{2};
int[] NO_SLOTS = new int[]{};
/**
* Gets the item list of this inventory.
* Must return the same instance every time it's called.
*
* @return the item list
*/
DefaultedList<ItemStack> getItems();
/**
* Creates an inventory from the item list.
*
* @param items the item list
* @return a new inventory
*/
static EntanglerInventory of(DefaultedList<ItemStack> items) {
return () -> items;
}
/**
* Creates a new inventory with the size.
*
* @param size the inventory size
* @return a new inventory
*/
static EntanglerInventory ofSize(int size) {
return of(DefaultedList.ofSize(size, ItemStack.EMPTY));
}
// SidedInventory
/**
* Gets the available slots to automation on the side.
*
* <p>The default implementation returns an array of all slots.
*
* @param side the side
* @return the available slots
*/
@Override
default int[] getAvailableSlots(Direction side) {
// int[] result = new int[getItems().size()];
// for (int i = 0; i < result.length; i++) {
// result[i] = i;
// }
if (side == Direction.DOWN) {
return OUTPUT_SLOTS; // hopper under pulls result
}
// Allow input only from horizontal sides
if (side.getAxis().isHorizontal()) {
return INPUT_SLOTS;
}
return NO_SLOTS; // top does nothing
}
/**
* Returns true if the stack can be inserted in the slot at the side.
*
* <p>The default implementation returns true.
*
* @param slot the slot
* @param stack the stack
* @param side the side
* @return true if the stack can be inserted
*/
@Override
default boolean canInsert(int slot, ItemStack stack, @Nullable Direction side) {
if (slot == 2) return false; // never insert into output
// Only allow from horizontal sides
return side != null && side.getAxis().isHorizontal();
}
/**
* Returns true if the stack can be extracted from the slot at the side.
*
* <p>The default implementation returns true.
*
* @param slot the slot
* @param stack the stack
* @param side the side
* @return true if the stack can be extracted
*/
@Override
default boolean canExtract(int slot, ItemStack stack, Direction side) {
return side == Direction.DOWN && slot == 2;
}
// Inventory
/**
* Returns the inventory size.
*
* <p>The default implementation returns the size of {@link #getItems()}.
*
* @return the inventory size
*/
@Override
default int size() {
return getItems().size();
}
/**
* @return true if this inventory has only empty stacks, false otherwise
*/
@Override
default boolean isEmpty() {
for (int i = 0; i < size(); i++) {
ItemStack stack = getStack(i);
if (!stack.isEmpty()) {
return false;
}
}
return true;
}
/**
* Gets the item in the slot.
*
* @param slot the slot
* @return the item in the slot
*/
@Override
default ItemStack getStack(int slot) {
return getItems().get(slot);
}
/**
* Takes a stack of the size from the slot.
*
* <p>(default implementation) If there are less items in the slot than what are requested,
* takes all items in that slot.
*
* @param slot the slot
* @param count the item count
* @return a stack
*/
@Override
default ItemStack removeStack(int slot, int count) {
ItemStack result = Inventories.splitStack(getItems(), slot, count);
if (!result.isEmpty()) {
markDirty();
}
return result;
}
/**
* Removes the current stack in the {@code slot} and returns it.
*
* <p>The default implementation uses {@link Inventories#removeStack(List, int)}
*
* @param slot the slot
* @return the removed stack
*/
@Override
default ItemStack removeStack(int slot) {
return Inventories.removeStack(getItems(), slot);
}
/**
* Replaces the current stack in the {@code slot} with the provided stack.
*
* <p>If the stack is too big for this inventory ({@link Inventory#getMaxCountPerStack()}),
* it gets resized to this inventory's maximum amount.
*
* @param slot the slot
* @param stack the stack
*/
@Override
default void setStack(int slot, ItemStack stack) {
getItems().set(slot, stack);
if (stack.getCount() > getMaxCountPerStack()) {
stack.setCount(getMaxCountPerStack());
}
}
/**
* Clears {@linkplain #getItems() the item list}}.
*/
@Override
default void clear() {
getItems().clear();
}
@Override
default void markDirty() {
// Override if you want behavior.
}
@Override
default boolean canPlayerUse(PlayerEntity player) {
return true;
}
}
@@ -2,6 +2,7 @@ package com.acethewildfire.acesbs.block.entity;
import com.acethewildfire.acesbs.AcesBS; import com.acethewildfire.acesbs.AcesBS;
import com.acethewildfire.acesbs.block.ModBlocks; import com.acethewildfire.acesbs.block.ModBlocks;
import com.acethewildfire.acesbs.block.entity.custom.EntropicEntanglerEntity;
import com.acethewildfire.acesbs.block.entity.custom.EntropicEvisceratorEntity; import com.acethewildfire.acesbs.block.entity.custom.EntropicEvisceratorEntity;
import com.acethewildfire.acesbs.block.entity.custom.EntropicStabilizerEntity; import com.acethewildfire.acesbs.block.entity.custom.EntropicStabilizerEntity;
import net.minecraft.block.entity.BlockEntityType; import net.minecraft.block.entity.BlockEntityType;
@@ -17,6 +18,9 @@ public class ModBlockEntities {
public static final BlockEntityType<EntropicEvisceratorEntity> E_EVISCERATOR_BE = public static final BlockEntityType<EntropicEvisceratorEntity> E_EVISCERATOR_BE =
Registry.register(Registries.BLOCK_ENTITY_TYPE, Identifier.of(AcesBS.MOD_ID, "e_eviscerator_be"), Registry.register(Registries.BLOCK_ENTITY_TYPE, Identifier.of(AcesBS.MOD_ID, "e_eviscerator_be"),
BlockEntityType.Builder.create(EntropicEvisceratorEntity::new, ModBlocks.ENTROPIC_EVISCERATOR).build(null)); BlockEntityType.Builder.create(EntropicEvisceratorEntity::new, ModBlocks.ENTROPIC_EVISCERATOR).build(null));
public static final BlockEntityType<EntropicEntanglerEntity> E_ENTANGLER_BE =
Registry.register(Registries.BLOCK_ENTITY_TYPE, Identifier.of(AcesBS.MOD_ID, "e_entangler_be"),
BlockEntityType.Builder.create(EntropicEntanglerEntity::new, ModBlocks.ENTROPIC_ENTANGLER).build(null));
public static void registerBlockEntities() { public static void registerBlockEntities() {
AcesBS.LOGGER.info("Registering Block Entities for " + AcesBS.MOD_ID); AcesBS.LOGGER.info("Registering Block Entities for " + AcesBS.MOD_ID);
@@ -0,0 +1,262 @@
package com.acethewildfire.acesbs.block.entity.custom;
import com.acethewildfire.acesbs.block.custom.EntropicEntangler;
import com.acethewildfire.acesbs.block.entity.EntanglerInventory;
import com.acethewildfire.acesbs.block.entity.ImplementedInventory;
import com.acethewildfire.acesbs.block.entity.ModBlockEntities;
import com.acethewildfire.acesbs.item.ModItems;
import com.acethewildfire.acesbs.recipe.EntropicEntanglerRecipe;
import com.acethewildfire.acesbs.recipe.EntropicEntanglerRecipeInput;
import com.acethewildfire.acesbs.recipe.ModRecipies;
import com.acethewildfire.acesbs.screen.custom.EntropicEntanglerScreenHandler;
import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerFactory;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.Inventories;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.network.listener.ClientPlayPacketListener;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket;
import net.minecraft.recipe.RecipeEntry;
import net.minecraft.registry.RegistryWrapper;
import net.minecraft.screen.PropertyDelegate;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
import net.minecraft.util.collection.DefaultedList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
public class EntropicEntanglerEntity extends BlockEntity implements EntanglerInventory, ExtendedScreenHandlerFactory<BlockPos> {
private final DefaultedList<ItemStack> inventory = DefaultedList.ofSize(3, ItemStack.EMPTY);
private Direction facing;
private static final int INPUT_SLOT = 0;
private static final int INPUT2_SLOT = 1;
private static final int OUTPUT_SLOT = 2;
// private static final int FUEL_PROGRESS = 0;
// private static final int FUEL_MAX_PROGRESS = 1;
private static final int ENTANGLE_PROGRESS = 2;
private static final int ENTANGLE_MAX_PROGRESS = 3;
// private int fuel_progress = -1;
// private int fuel_max_progress = 400;
private int entangle_progress = 0;
private int entangle_max_progress = 200;
protected final PropertyDelegate propertyDelegate;
public EntropicEntanglerEntity(BlockPos pos, BlockState state) {
super(ModBlockEntities.E_ENTANGLER_BE, pos, state);
this.facing = state.get(EntropicEntangler.FACING);
this.propertyDelegate = new PropertyDelegate() {
@Override
public int get(int index) {
return switch (index) {
// case 0 -> EntropicEntanglerEntity.this.fuel_progress;
// case 1 -> EntropicEntanglerEntity.this.fuel_max_progress;
case 2 -> EntropicEntanglerEntity.this.entangle_progress;
case 3 -> EntropicEntanglerEntity.this.entangle_max_progress;
default -> 0;
};
}
@Override
public void set(int index, int value) {
switch (index) {
// case 0 -> EntropicEntanglerEntity.this.fuel_progress = value;
// case 1 -> EntropicEntanglerEntity.this.fuel_max_progress = value;
case 2 -> EntropicEntanglerEntity.this.entangle_progress = value;
case 3 -> EntropicEntanglerEntity.this.entangle_max_progress = value;
}
}
@Override
public int size() {
return 4;
}
};
}
public Direction getFacing() {
return facing;
}
public void setFacing(Direction newFacing) {
this.facing = newFacing;
// sync to blockstate for rendering
if (world != null && !world.isClient) {
world.setBlockState(pos, getCachedState().with(EntropicEntangler.FACING, newFacing), 3);
markDirty();
}
}
@Override
protected void writeNbt(NbtCompound nbt, RegistryWrapper.WrapperLookup registryLookup) {
super.writeNbt(nbt, registryLookup);
Inventories.writeNbt(nbt, inventory, registryLookup);
nbt.putInt("Facing", facing.getId());
// nbt.putInt("entangler.fuel_progress", fuel_progress);
// nbt.putInt("entangler.fuel_max_progress", fuel_max_progress);
nbt.putInt("entangler.entangle_progress", entangle_progress);
nbt.putInt("entangler.entangle_max_progress", entangle_max_progress);
}
@Override
protected void readNbt(NbtCompound nbt, RegistryWrapper.WrapperLookup registryLookup) {
Inventories.readNbt(nbt, inventory, registryLookup);
this.facing = Direction.byId(nbt.getInt("Facing"));
// this.fuel_progress = nbt.getInt("entangler.fuel_progress");
// this.fuel_max_progress = nbt.getInt("entangler.fuel_max_progress");
this.entangle_progress = nbt.getInt("entangler.entangle_progress");
this.entangle_max_progress = nbt.getInt("entangler.entangle_max_progress");
super.readNbt(nbt, registryLookup);
}
@Override
public DefaultedList<ItemStack> getItems() {
return inventory;
}
@Override
public BlockPos getScreenOpeningData(ServerPlayerEntity serverPlayerEntity) {
return this.pos;
}
@Override
public Text getDisplayName() {
return Text.translatable("block.acesbs.entropic_entangler");
}
@Override
public @Nullable ScreenHandler createMenu(int syncId, PlayerInventory playerInventory, PlayerEntity player) {
return new EntropicEntanglerScreenHandler(syncId, playerInventory, this, propertyDelegate);
}
public float getCookProgress() {
int i = this.propertyDelegate.get(ENTANGLE_PROGRESS);
int j = this.propertyDelegate.get(ENTANGLE_MAX_PROGRESS);
return j != 0 && i != 0 ? MathHelper.clamp((float)i / (float)j, 0.0F, 1.0F) : 0.0F;
}
// public float getFuelProgress() {
// int i = this.propertyDelegate.get(FUEL_MAX_PROGRESS);
// if (i == 0) {
// i = 200;
// }
//
// return MathHelper.clamp((float)this.propertyDelegate.get(FUEL_PROGRESS) / (float) i, 0.0F, 1.0F);
// }
// public boolean canInsertIntoSlot(int index) {
// return index != 1;
// }
public void tick(World world, BlockPos pos, BlockState state) {
if(hasRecipe()) {
increaseCraftingProgress();
markDirty(world, pos, state);
if(hasCraftingFinished()) {
craftItem();
resetProgress();
}
} else {
resetProgress();
}
}
// private boolean hasFuel() {
// return this.getStack(INPUT2_SLOT).isOf(ModItems.STABLE_ENTROPY);
// }
// private boolean hasUnfinishedFuel() {
// return this.fuel_progress > -1 && !hasFuelFinished();
// }
private void resetProgress() {
this.entangle_progress = 0;
this.entangle_max_progress = 200;
}
// private void resetFuelProgress() {
// this.fuel_progress = 0;
// this.fuel_max_progress = 400;
// }
private void craftItem() {
Optional<RecipeEntry<EntropicEntanglerRecipe>> recipe = getCurrentRecipe();
ItemStack output = recipe.get().value().output();
this.removeStack(INPUT_SLOT, 1);
this.removeStack(INPUT2_SLOT, 1);
this.setStack(OUTPUT_SLOT, new ItemStack(output.getItem(),
this.getStack(OUTPUT_SLOT).getCount() + output.getCount()));
}
private void consumeFuel() {
this.setStack(INPUT2_SLOT, new ItemStack(this.getStack(INPUT2_SLOT).getItem(),
this.getStack(INPUT2_SLOT).getCount() - 1));
}
private boolean hasCraftingFinished() {
return this.entangle_progress >= this.entangle_max_progress;
}
// private boolean hasFuelFinished() {
// return this.fuel_progress >= this.fuel_max_progress;
// }
private void increaseCraftingProgress() {
this.entangle_progress++;
// this.fuel_progress++;
}
private boolean hasRecipe() {
Optional<RecipeEntry<EntropicEntanglerRecipe>> recipe = getCurrentRecipe();
if (recipe.isEmpty()){ return false; }
ItemStack output = recipe.get().value().output();
return canInsertAmountIntoOutputSlot(output.getCount()) && canInsertItemIntoOutputSlot(output);
}
private Optional<RecipeEntry<EntropicEntanglerRecipe>> getCurrentRecipe() {
return this.getWorld().getRecipeManager()
.getFirstMatch(ModRecipies.ENTROPIC_ENTANGLER_TYPE, new EntropicEntanglerRecipeInput(inventory.get(INPUT_SLOT), inventory.get(INPUT2_SLOT)), this.getWorld());
}
private boolean canInsertItemIntoOutputSlot(ItemStack output) {
return this.getStack(OUTPUT_SLOT).isEmpty() || this.getStack(OUTPUT_SLOT).getItem() == output.getItem();
}
private boolean canInsertAmountIntoOutputSlot(int count) {
int maxCount = this.getStack(OUTPUT_SLOT).isEmpty() ? 64 : this.getStack(OUTPUT_SLOT).getMaxCount();
int currentCount = this.getStack(OUTPUT_SLOT).getCount();
return maxCount >= currentCount + count;
}
@Nullable
@Override
public Packet<ClientPlayPacketListener> toUpdatePacket() {
return BlockEntityUpdateS2CPacket.create(this);
}
@Override
public NbtCompound toInitialChunkDataNbt(RegistryWrapper.WrapperLookup registryLookup) {
return createNbt(registryLookup);
}
}
@@ -0,0 +1,93 @@
package com.acethewildfire.acesbs.recipe;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import net.minecraft.item.ItemStack;
import net.minecraft.network.RegistryByteBuf;
import net.minecraft.network.codec.PacketCodec;
import net.minecraft.recipe.Ingredient;
import net.minecraft.recipe.Recipe;
import net.minecraft.recipe.RecipeSerializer;
import net.minecraft.recipe.RecipeType;
import net.minecraft.registry.RegistryWrapper;
import net.minecraft.util.collection.DefaultedList;
import net.minecraft.world.World;
public record EntropicEntanglerRecipe(Ingredient inputItem, Ingredient inputItem2, ItemStack output) implements Recipe<EntropicEntanglerRecipeInput> {
@Override
public DefaultedList<Ingredient> getIngredients() {
DefaultedList<Ingredient> list = DefaultedList.of();
list.add(this.inputItem);
list.add(this.inputItem2);
return list;
}
// Read JSON Files
// Turns into new EntropicEvisceratorRecipe
@Override
public boolean matches(EntropicEntanglerRecipeInput input, World world) {
if(world.isClient()) {
return false;
}
ItemStack slot0 = input.getStackInSlot(0);
ItemStack slot1 = input.getStackInSlot(1);
// Allow either order (A+B or B+A)
return (inputItem.test(slot0) && inputItem2.test(slot1)) ||
(inputItem.test(slot1) && inputItem2.test(slot0));
}
@Override
public ItemStack craft(EntropicEntanglerRecipeInput input, RegistryWrapper.WrapperLookup lookup) {
return output.copy();
}
@Override
public boolean fits(int width, int height) {
return true;
}
@Override
public ItemStack getResult(RegistryWrapper.WrapperLookup registriesLookup) {
return output;
}
@Override
public RecipeSerializer<?> getSerializer() {
return ModRecipies.ENTROPIC_ENTANGLER_SERIALIZER;
}
@Override
public RecipeType<?> getType() {
return ModRecipies.ENTROPIC_ENTANGLER_TYPE;
}
public static class Serializer implements RecipeSerializer<EntropicEntanglerRecipe> {
public static final MapCodec<EntropicEntanglerRecipe> CODEC = RecordCodecBuilder.mapCodec(inst -> inst.group(
Ingredient.DISALLOW_EMPTY_CODEC.fieldOf("ingredient").forGetter(EntropicEntanglerRecipe::inputItem),
Ingredient.DISALLOW_EMPTY_CODEC.fieldOf("ingredient2").forGetter(EntropicEntanglerRecipe::inputItem2),
ItemStack.CODEC.fieldOf("result").forGetter(EntropicEntanglerRecipe::output)
).apply(inst, EntropicEntanglerRecipe::new));
public static final PacketCodec<RegistryByteBuf, EntropicEntanglerRecipe> STREAM_CODEC =
PacketCodec.tuple(
Ingredient.PACKET_CODEC, EntropicEntanglerRecipe::inputItem,
Ingredient.PACKET_CODEC, EntropicEntanglerRecipe::inputItem2,
ItemStack.PACKET_CODEC, EntropicEntanglerRecipe::output,
EntropicEntanglerRecipe::new);
@Override
public MapCodec<EntropicEntanglerRecipe> codec() {
return CODEC;
}
@Override
public PacketCodec<RegistryByteBuf, EntropicEntanglerRecipe> packetCodec() {
return STREAM_CODEC;
}
}
}
@@ -0,0 +1,21 @@
package com.acethewildfire.acesbs.recipe;
import com.acethewildfire.acesbs.block.entity.custom.EntropicEntanglerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.recipe.input.RecipeInput;
public record EntropicEntanglerRecipeInput(ItemStack input, ItemStack input2) implements RecipeInput {
@Override
public ItemStack getStackInSlot(int slot) {
return switch (slot) {
case 0 -> input;
case 1 -> input2;
default -> input;
};
}
@Override
public int getSize() {
return 2;
}
}
@@ -34,6 +34,19 @@ public class ModRecipies {
} }
}); });
public static final RecipeSerializer<EntropicEntanglerRecipe> ENTROPIC_ENTANGLER_SERIALIZER =
Registry.register(Registries.RECIPE_SERIALIZER, Identifier.of(AcesBS.MOD_ID, "entropic_entangler"),
new EntropicEntanglerRecipe.Serializer());
public static final RecipeType<EntropicEntanglerRecipe> ENTROPIC_ENTANGLER_TYPE =
Registry.register(Registries.RECIPE_TYPE, Identifier.of(AcesBS.MOD_ID, "entropic_entangler"),
new RecipeType<EntropicEntanglerRecipe>() {
@Override
public String toString() {
return "entropic_entangler";
}
});
public static void registerRecipes() { public static void registerRecipes() {
AcesBS.LOGGER.info("Registering Custom Recipes for " + AcesBS.MOD_ID); AcesBS.LOGGER.info("Registering Custom Recipes for " + AcesBS.MOD_ID);
} }
@@ -1,6 +1,7 @@
package com.acethewildfire.acesbs.screen; package com.acethewildfire.acesbs.screen;
import com.acethewildfire.acesbs.AcesBS; import com.acethewildfire.acesbs.AcesBS;
import com.acethewildfire.acesbs.screen.custom.EntropicEntanglerScreenHandler;
import com.acethewildfire.acesbs.screen.custom.EntropicEvisceratorScreenHandler; import com.acethewildfire.acesbs.screen.custom.EntropicEvisceratorScreenHandler;
import com.acethewildfire.acesbs.screen.custom.EntropicStabilizerScreenHandler; import com.acethewildfire.acesbs.screen.custom.EntropicStabilizerScreenHandler;
import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerType; import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerType;
@@ -19,6 +20,11 @@ public class ModScreenHandlers {
public static final ScreenHandlerType<EntropicEvisceratorScreenHandler> ENTROPIC_EVISCERATOR_SCREEN_HANDLER = public static final ScreenHandlerType<EntropicEvisceratorScreenHandler> ENTROPIC_EVISCERATOR_SCREEN_HANDLER =
Registry.register(Registries.SCREEN_HANDLER, Identifier.of(AcesBS.MOD_ID, "entropic_eviscerator_screen_handler"), Registry.register(Registries.SCREEN_HANDLER, Identifier.of(AcesBS.MOD_ID, "entropic_eviscerator_screen_handler"),
new ExtendedScreenHandlerType<>(EntropicEvisceratorScreenHandler::new, BlockPos.PACKET_CODEC)); new ExtendedScreenHandlerType<>(EntropicEvisceratorScreenHandler::new, BlockPos.PACKET_CODEC));
public static final ScreenHandlerType<EntropicEntanglerScreenHandler> ENTROPIC_ENTANGLER_SCREEN_HANDLER =
Registry.register(Registries.SCREEN_HANDLER, Identifier.of(AcesBS.MOD_ID, "entropic_entangler_screen_handler"),
new ExtendedScreenHandlerType<>(EntropicEntanglerScreenHandler::new, BlockPos.PACKET_CODEC));
public static void registerScreenHandlers() { public static void registerScreenHandlers() {
AcesBS.LOGGER.info("Registering Screen Handlers for " + AcesBS.MOD_ID); AcesBS.LOGGER.info("Registering Screen Handlers for " + AcesBS.MOD_ID);
@@ -0,0 +1,63 @@
package com.acethewildfire.acesbs.screen.custom;
import com.acethewildfire.acesbs.AcesBS;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
public class EntropicEntanglerScreen extends HandledScreen<EntropicEntanglerScreenHandler> {
public static final Identifier GUI_TEXTURE =
Identifier.of(AcesBS.MOD_ID, "textures/gui/entropic_entangler/entropic_entangler_gui.png");
public static final Identifier ENTANGLE_LEFT_TEXTURE =
Identifier.of(AcesBS.MOD_ID, "textures/gui/entangle_left_progress.png");
public static final Identifier ENTANGLE_RIGHT_TEXTURE =
Identifier.of(AcesBS.MOD_ID, "textures/gui/entangle_right_progress.png");
public EntropicEntanglerScreen(EntropicEntanglerScreenHandler handler, PlayerInventory inventory, Text title) {
super(handler, inventory, title);
}
@Override
protected void drawBackground(DrawContext context, float delta, int mouseX, int mouseY) {
RenderSystem.setShader(GameRenderer::getPositionTexProgram);
RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
RenderSystem.setShaderTexture(0, GUI_TEXTURE);
int x = (width - backgroundWidth) / 2;
int y = (height - backgroundHeight) / 2;
context.drawTexture(GUI_TEXTURE, x, y, 0, 0, backgroundWidth, backgroundHeight);
// renderProgressArrow(context, x, y);
renderEntangleProgress(context, x, y);
}
// private void renderProgressArrow(DrawContext context, int x, int y) {
//
// if(handler.isCrafting()) {
// context.drawTexture(ARROW_TEXTURE, x + 79, y + 35, 0, 0,
// handler.getScaledArrowProgress(), 16, 24, 16);
// }
// }
private void renderEntangleProgress(DrawContext context, int x, int y) {
if(handler.isCrafting()) {
context.drawTexture(ENTANGLE_LEFT_TEXTURE, x + 52, y + 25, 0, 0,
handler.getScaledEntangleProgress(), 9, 37, 9);
context.drawTexture(ENTANGLE_RIGHT_TEXTURE, x + 89 + (37 - handler.getScaledEntangleProgress()), y + 52, (37 - handler.getScaledEntangleProgress()), 0,
handler.getScaledEntangleProgress(), 9, 37, 9);
}
}
@Override
public void render(DrawContext context, int mouseX, int mouseY, float delta) {
super.render(context, mouseX, mouseY, delta);
drawMouseoverTooltip(context, mouseX, mouseY);
}
}
@@ -0,0 +1,123 @@
package com.acethewildfire.acesbs.screen.custom;
import com.acethewildfire.acesbs.block.entity.custom.EntropicEntanglerEntity;
import com.acethewildfire.acesbs.block.entity.custom.EntropicStabilizerEntity;
import com.acethewildfire.acesbs.item.ModItems;
import com.acethewildfire.acesbs.recipe.EntropicEntanglerRecipeInput;
import com.acethewildfire.acesbs.recipe.ModRecipies;
import com.acethewildfire.acesbs.screen.ModScreenHandlers;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.screen.ArrayPropertyDelegate;
import net.minecraft.screen.PropertyDelegate;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.screen.slot.Slot;
import net.minecraft.util.math.BlockPos;
public class EntropicEntanglerScreenHandler extends ScreenHandler {
private final Inventory inventory;
private final PropertyDelegate propertyDelegate;
public final EntropicEntanglerEntity blockEntity;
public EntropicEntanglerScreenHandler(int syncId, PlayerInventory playerInventory, BlockPos pos) {
this(syncId, playerInventory, playerInventory.player.getWorld().getBlockEntity(pos), new ArrayPropertyDelegate(4));
}
public EntropicEntanglerScreenHandler(int syncId, PlayerInventory playerInventory, BlockEntity blockEntity, PropertyDelegate arrayPropertyDelegate) {
super(ModScreenHandlers.ENTROPIC_ENTANGLER_SCREEN_HANDLER, syncId);
this.inventory = ((Inventory) blockEntity);
this.blockEntity = ((EntropicEntanglerEntity) blockEntity);
this.propertyDelegate = arrayPropertyDelegate;
this.addSlot(new Slot(inventory, 0, 44, 35)); //Item L
this.addSlot(new Slot(inventory, 1, 116, 35)); //Item R
this.addSlot(new Slot(inventory, 2, 80, 35)); // Output
addPlayerInventory(playerInventory);
addPlayerHotbar(playerInventory);
addProperties(arrayPropertyDelegate);
}
public boolean isCrafting() {
return propertyDelegate.get(2) > 0;
}
public boolean isCooking() {
return propertyDelegate.get(0) > 0;
}
// public int getScaledArrowProgress() {
// int progress = this.propertyDelegate.get(2);
// int maxProgress = this.propertyDelegate.get(3); // Max Progress
// int arrowPixelSize = 24; // This is the width in pixels of your arrow
//
// return maxProgress != 0 && progress != 0 ? progress * arrowPixelSize / maxProgress : 0;
// }
public int getScaledEntangleProgress() {
int progress = this.propertyDelegate.get(2);
int maxProgress = this.propertyDelegate.get(3); // Max Progress
int entanglePixelSize = 37; // This is the width in pixels of your bar
return maxProgress != 0 && progress != 0 ? progress * entanglePixelSize / maxProgress : 0;
}
@Override
public ItemStack quickMove(PlayerEntity player, int invSlot) {
ItemStack newStack = ItemStack.EMPTY;
Slot slot = this.slots.get(invSlot);
if (slot != null && slot.hasStack()) {
// Has something to move
ItemStack originalStack = slot.getStack();
newStack = originalStack.copy();
if (invSlot < this.inventory.size()) {
// machine -> player
if (!this.insertItem(originalStack, this.inventory.size(), this.slots.size(), true)) {
return ItemStack.EMPTY;
}
} else if (!this.insertItem(originalStack, 0, 2, false)) {
// player -> machine
return ItemStack.EMPTY;
}
if (originalStack.isEmpty()) {
slot.setStack(ItemStack.EMPTY);
} else {
slot.markDirty();
}
}
return newStack;
}
// protected boolean isEntangleable(ItemStack itemStack) {
// return itemStack.isOf(ModItems.RAW_ENTROPY);
// }
// protected boolean isFuel(ItemStack itemStack) {
// return itemStack.isOf(ModItems.STABLE_ENTROPY);
// }
@Override
public boolean canUse(PlayerEntity player) {
return this.inventory.canPlayerUse(player);
}
private void addPlayerInventory(PlayerInventory playerInventory) {
for (int i = 0; i < 3; ++i) {
for (int l = 0; l < 9; ++l) {
this.addSlot(new Slot(playerInventory, l + i * 9 + 9, 8 + l * 18, 84 + i * 18));
}
}
}
private void addPlayerHotbar(PlayerInventory playerInventory) {
for (int i = 0; i < 9; ++i) {
this.addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
}
}
}
@@ -1,7 +1,8 @@
{ {
"variants": { "variants": {
"": { "facing=north": { "model": "acesbs:block/entropic_entangler" },
"model": "acesbs:block/entropic_entangler" "facing=south": { "model": "acesbs:block/entropic_entangler", "y": 180 },
} "facing=west": { "model": "acesbs:block/entropic_entangler", "y": 270 },
"facing=east": { "model": "acesbs:block/entropic_entangler", "y": 90 }
} }
} }
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@@ -0,0 +1,13 @@
{
"type": "acesbs:entropic_entangler",
"ingredient": {
"item": "minecraft:iron_ingot"
},
"ingredient2": {
"item": "acesbs:stable_entropy"
},
"result": {
"count": 1,
"id": "acesbs:prisma_steel"
}
}